#include "stdafx.h"

#include "EndGameDb.h"

namespace EndGameDB
{
	bool volatile bTerminationFlag = false;

	void ClearTerminationFlag()
	{	
		bTerminationFlag = false;
	}
	
	bool ShouldTerminate()
	{
		return bTerminationFlag;
	}

	void SetTerminationFlag()
	{
		bTerminationFlag = true;
	}
}
